Indie Game Services consists of a highly successful team of industry professionals:
John is an industry veteran with over 10 years of experience. Passionate about gaming in all its forms he started his career in business development before moving to the production floor to manage a studios creative output.
He has built multiple projects on original and licensed intellectual property for mobile, console, PC and Virtual Reality.
Now back in business development with IGS he puts his skills to good use working with talented indie studio and respected publishers. John has developed over the years a record of clear and concise communication, creative direction, and business development skills.
Hugo is an entrepreneur with close to 20 years of experience in the videogame industry. He started his videogame career as a programmer on console titles and in 2002 founded Humagade. That company produced hundreds of mobile games based on high-profile licenses such as Madden, Mickey Mouse, Star Wars, Family Guy and The Olympics (Turino and Beijing). After selling his stake in what was then one of the 10 fastest growing company in Canada in 2010, he started to mentor videogame entrepreneurs and also provide investment and consultation services to a few select companies. Hugo has literally closed hundreds of development deals over his career.
W is the founder of IGS and has twenty years experience in front-line video game development and publishing from within 2000AD, Marvel, Sega, Eidos and various others.
He has worked extensively in business development and sales and has built multiple projects on original and licensed intellectual property from comic books, TV and film.
Titles include Judge Dredd: Judgment on Gotham, Aliens, Akira, Tomb Raider 2, Deus Ex, Clash of the Titans, 300, Star Trek, In Fear I Trust, Monster 500, Hex, Life Is Strange mobile and many more.
He currently works on world domination. Like Q from Star Trek he pops in and out with good advice...or not.